An excerpt from Douglas Rushkoff's latest book, Program or be Programmed: Ten Commands for the Digital Age.

Editor’s Note: Douglas Rushkoff is an oracle of the digital age, an author addressing issues few have yet identified. Rushkoff’s latest work, Program or be Programmed: Ten Commands for a Digital Age, sets aside tired debates about the societal value of the Internet and instead posits that the crucial question at hand is whether we direct technology, or let ourselves be directed by it and those who have mastered it. “Choose the former,” writes Rushkoff, “and you gain access to the control panel of civilization. Choose the latter, and it could be the last real choice you get to make.” Rushkoff presents ten succinct commands for choosing our own destiny in the online era, ranging from “Do Not Be ‘Always On’” to “Do Not Sell Your Friends”. In the process, he presents a way we can actively leverage these technologies to build a more shareable world similar to the one we envision in our report The New Sharing Economy, as opposed to allowing our tools and those who create them to define the social constructs of the current era.
Shareable presents an excerpt from Program or be Programmed: Ten Commands for a Digital Age, Rushkoff’s introduction to his bold-yet-accessible work. On Tuesday, October 12, Shareable will run an exclusive interview with Rushkoff, followed with an online discussion on October 13 and 14 between Rushkoff and the entire Shareable community. We invite you to take part in the discussion of these provocative and compelling ideas.
When human beings acquired language, we learned not just how to listen but how to speak. When we gained literacy, we learned not just how to read but how to write. And as we move into an increasingly digital reality, we must learn not just how to use programs but how to make them.
In the emerging, highly programmed landscape ahead, you will either create the software or you will be the software. It’s really that simple: Program, or be programmed. Choose the former, and you gain access to the control panel of civilization. Choose the latter, and it could be the last real choice you get to make.
For while digital technologies are in many ways a natural outgrowth of what went before, they are also markedly different. Computers and networks are more than mere tools: They are like living things, themselves. Unlike a rake, a pen, or even a jackhammer, a digital technology is programmed. This means it comes with instructions not just for its use, but also for itself. And as such technologies come to characterize the future of the way we live and work, the people programming them take on an increasingly important role in shaping our world and how it works. After that, it’s the digital technologies themselves that will be shaping our world, both with and without our explicit cooperation.
That’s why this moment matters. We are creating a blueprint together—a design for our collective future. The possibilities for social, economic, practical, artistic, and even spiritual progress are tremendous. Just as words gave people the ability to pass on knowledge for what we now call civilization, networked activity could soon offer us access to shared thinking—an extension of consciousness still inconceivable to most of us today. The operating principles of commerce and culture—from supply and demand to command and control—could conceivably give way to an entirely more engaged, connected, and collaborative mode of participation.
But so far, anyway, too many of us are finding our digital networks responding unpredictably or even opposed to our intentions.
Retailers migrate online only to find their prices undercut by automatic shopping aggregators. Culture creators seize interactive distribution channels only to grow incapable of finding people willing to pay for content they were happy to purchase before. Educators who looked forward to accessing the world’s bounty of information for their lessons are faced with students who believe that finding an answer on Wikipedia is the satisfactory fulfillment of an inquiry. Parents who believed their kids would intuitively multitask their way to professional success are now concerned those same kids are losing the ability to focus on any one thing.
Political organizers who believed the Internet would consolidate their constituencies find that net petitions and self-referential blogging now serve as substitutes for action. Young people who saw in social networks a way to redefine themselves and their allegiances across formerly sacrosanct boundaries are now conforming to the logic of social networking profiles and finding themselves the victims of marketers and character assassination. Bankers who believed that digital entrepreneurship would revive a sagging industrial age economy are instead finding it impossible to generate new value through capital investment. A news media that saw in information networks new opportunities for citizen journalism and responsive, twenty-four-hour news gathering has grown sensationalist, unprofitable, and devoid of useful facts.
Educated laypeople who saw in the net a new opportunity for amateur participation in previously cordoned-off sectors of media and society instead see the indiscriminate mashing and mixing up of pretty much everything, in an environment where the loud and lewd drown out anything that takes more than a few moments to understand. Social and community organizers who saw in social media a new, safe way for people to gather, voice their opinions, and effect bottom-up change are often recoiling at the way networked anonymity breeds mob behavior, merciless attack, and thoughtless responses.
A society that looked at the Internet as a path toward highly articulated connections and new methods of creating meaning is instead finding itself disconnected, denied deep thinking, and drained of enduring values.
It doesn’t have to turn out this way. And it won’t if we simply learn the biases of the technologies we are using and become conscious participants in the ways they are deployed.
Faced with a networked future that seems to favor the distracted over the focused, the automatic over the considered, and the contrary over the compassionate, it’s time to press the pause button and ask what all this means to the future of our work, our lives, and even our species. And while the questions may be similar in shape to those facing humans passing through other great technological shifts, they are even more significant this time around—and they can be more directly and purposely addressed.
The big, unrecognized news here is about a whole lot more than multitasking, pirated MP3s, or superfast computers at the investment houses shortcutting our stock trades. It is that thinking itself is no longer—at least no longer exclusively—a personal activity. It’s something happening in a new, networked fashion. But the cybernetic organism, so far, is more like a cybernetic mob than new collective human brain.
People are being reduced to externally configurable nervous systems, while computers are free to network and think in more advanced ways than we ever will.
The human response, if humanity is going to make this leap along with our networked machines, must be a wholesale reorganization of the way we operate our work, our schools, our lives, and ultimately our nervous systems in this new environment. “Interior life,” such as it is, began in the Axial Age and was then only truly recognized as late as the Renaissance. It is a construction that has served its role in getting us this far, but must be loosened to include entirely new forms of collective and extra-human activity.
This is uncomfortable for many, but the refusal to adopt a new style of engagement dooms us to a behavior and psychology that is increasingly vulnerable to the biases and agendas of our networks—many of which we are utterly unaware we programmed into them in the first place.
Resistance is futile, but so is the abandonment of personal experience scaled to the individual human organism. We are not just a hive mind operating on a plane entirely divorced from individual experience. There is a place for humanity—for you and me—in the new cybernetic order.
The good news is we have undergone such profound shifts before. The bad news is that each time, we have failed to exploit them effectively.
In the long run, each media revolution offers people an entirely new perspective through which to relate to their world. Language led to shared learning, cumulative experience, and the possibility for progress. The alphabet led to accountability, abstract thinking, monotheism, and contractual law. The printing press and private reading led to a new experience of individuality, a personal relationship to God, the Protestant Reformation, human rights, and the Enlightenment. With the advent of a new medium, the status quo not only comes under scrutiny; it is revised and rewritten by those who have gained new access to the tools of its creation.
Unfortunately, such access is usually limited to small elite. The Axial Age invention of the twenty-two-letter alphabet did not lead to a society of literate Israelite readers, but a society of hearers, who would gather in the town square to listen to the Torah scroll read to them by a rabbi. Yes, it was better than being ignorant slaves, but it was a result far short of the medium’s real potential.
Likewise, the invention of the printing press in the Renaissance led not to a society of writers but one of readers; except for a few cases, access to the presses was reserved, by force, for the use of those already in power. Broadcast radio and television were really just extensions of the printing press: expensive, one-to-many media that promote the mass distribution of the stories and ideas of a small elite at the center. We don’t make TV; we watch it.
Computers and networks finally offer us the ability to write. And we do write with them on our websites, blogs, and social networks. But the underlying capability of the computer era is actually programming—which almost none of us knows how to do. We simply use the programs that have been made for us, and enter our text in the appropriate box on the screen. We teach kids how to use software to write, but not how to write software. This means they have access to the capabilities given to them by others, but not the power to determine the value-creating capabilities of these technologies for themselves.
Like the participants of media revolutions before our own, we have embraced the new technologies and literacies of our age without actually learning how they work and work on us. And so we, too, remain one step behind the capability actually being offered us. Only an elite—sometimes a new elite, but an elite nonetheless—gains the ability to fully exploit the new medium on offer. The rest learn to be satisfied with gaining the ability offered by the last new medium. The people hear while the rabbis read; the people read while those with access to the printing press write; today we write, while our techno-elite programs. As a result, most of society remains one full dimensional leap of awareness and capability behind the few who manage to monopolize access to the real power of any media age.
And this time, the stakes are actually even higher. Before, failing meant surrendering our agency to a new elite. In a digital age, failure could mean relinquishing our nascent collective agency to the machines themselves. The process appears to have already begun.
After all, who or what is really the focus of the digital revolution? Instead of marveling at a person or group who have gained the ability to communicate in a new way, we tend to marvel at the tools through which all this is happening. We don’t celebrate the human stars of this medium, the way we marveled at the stars of radio, film, or television; we are mesmerized instead by the screens and touchpads themselves. Likewise, we aspire less to the connectivity enjoyed by our peers than to the simple possession of the shiny new touchpad devices in their laps. Instead of pursuing new abilities, we fetishize new toys.
Meanwhile, we tend to think less about how to integrate new tools into our lives than about how simply to keep up. Businesses throw money at social networks because they think that’s the way to market in a digital age. Newspapers go online less because they want to than because they think they have to—and with largely disastrous results. Likewise, elementary school boards adopt “laptop” curriculums less because they believe that they’ll teach better than because they fear their students will miss out on something if they don’t. We feel proud that we’re willing to do or spend whatever it takes to use this stuff—with little regard to how it actually impacts our lives. Who has time to think about it, anyway?
As a result, instead of optimizing our machines for humanity—or even the benefit of some particular group—we are optimizing humans for machinery. And that’s why the choices we make (or don’t make) right now really do matter as much or more than they did for our ancestors contending with language, text, and printing.
The difference is in the nature of the capability on offer—namely, programming. We are not just extending human agency through a new linguistic or communications system. We are replicating the very function of cognition through external, extra-human mechanisms. These tools are not mere extensions of the will of some individual or group, but tools that have the ability to think and operate other components in the neural network—namely, us. If we want to participate in this activity, we need to engage in a renaissance of human capacity nothing short of (actually more significant than) the assumption by the Israelites of a new human code of conduct capable of organizing what had been preliterate tribes into a full-fledged civilization. The Torah was not merely a by-product of text, but a code of ethics for dealing with the highly abstracted, text-based society that was to characterize the next two millennia.
Only this time, instead of an enduring myth to elevate these ideas to laws, we need to rely on a purpose and on values as real and powerful as the science and logic our machines are using in their own evolutionary ascent.
The strategies we have developed to cope with new mediating technologies in the past will no longer serve us—however similar in shape the computing revolution may appear to previous reckonings with future shock.
For instance, the unease pondering what it might mean to have some of our thinking done out of body by an external device is arguably just a computer-era version of the challenges to self-image or “proprioception” posed by industrial machinery. The industrial age challenged us to rethink the limits of the human body: Where does my body end and the tool begin? The digital age challenges us to rethink the limits of the human mind: What are the boundaries of my cognition? And while machines once replaced and usurped the value of human labor, computers and networks do more than usurp the value of human thought. They not only copy our intellectual processes—our repeatable programs—but they also discourage our more complex processes—our higher order cognition, contemplation, innovation, and meaning making that should be the reward of “outsourcing” our arithmetic to silicon chips in the first place.
The way to get on top of all this, of course, would be to have some inkling of how these “thinking” devices and systems are programmed—or even to have some input into the way it is being done, and for what reasons.
Back in the earliest days of personal computing, we may not have understood how our calculators worked, but we understood exactly what they were doing for us: adding one number to another, finding a square root, and so on. With computers and networks, unlike our calculators, we don’t even know what we are asking our machines to do, much less how they are going to go about doing it. Every Google search is—at least for most of us—a Hail Mary pass into the datasphere, requesting something from an opaque black box. How does it know what is relevant? How is it making its decisions? Why can’t the corporation in charge tell us? And we have too little time to consider the consequences of not knowing everything we might like to about our machines. As our own obsolescence looms, we continue to accept new technologies into our lives with little or no understanding of how these devices work and work on us.
We do not know how to program our computers, nor do we care. We spend much more time and energy trying to figure out how to use them to program one another instead. And this is potentially a grave mistake.
As one who once extolled the virtues of the digital to the uninitiated, I can’t help but look back and wonder if we adopted certain systems too rapidly and unthinkingly. Or even irreversibly. But those of us cheering for humanity also get unsettled a bit too easily, ourselves. We are drawn into obsessing over the disconnecting possibilities of technology, serving as little more than an equal and opposite force to those techno-libertarians celebrating the Darwinian wisdom of hive economics. Both extremes of thought and prediction are a symptom of thinking too little rather than too much about all this. They are artifacts of thinking machines that force digital, yes or no, true or false reconciliation of ideas and paradoxes that could formerly be sustained in a less deterministic fashion. Contemplation itself is devalued.
The sustained thought required now is the sort of real reflection that happens inside a human brain thinking alone or relating to others in small self-selecting groups, however elitist that may sound to the techno-mob. Freedom—even in a digital age—means freedom to choose how and with whom you do your reflection, and not everything needs to be posted for the entire world with “comments on” and “copyright off.” In fact, it’s the inability to draw these boundaries and distinctions—or the political incorrectness of suggesting the possibility—that paints us into corners, and prevents meaningful, ongoing, open-ended discussion. And I believe it’s this meaning we are most in danger of losing. No matter the breadth of its capabilities, the net will not bestow upon humans the fuel or space we need to wrestle with its implications and their meaning.
We are aware of the many problems engendered by the digital era. What is called for now is a human response to the evolution of these technologies all around us. We are living in a different world than the one we grew up in—one even more profoundly different than the world of the alphabet was from the oral society that existed for millennia before it. That changing society codified what was happening to it through the Torah and eventually the Talmud, preparing people to live in a textual age. Like they did, we need to codify the changes we are undergoing, and develop a new ethical, behavioral, and business template through which to guide us. Only this time it must actually work.
We are living through a real shift—one that has already crashed our economy twice, changed the way we educate and entertain ourselves, and altered the very fabric of human relationships. Yet, so far, we have very little understanding of what is happening to us and how to cope. Most of the smart folks who could help us are too busy consulting to corporations—teaching them how to maintain their faltering monopolies in the face of the digital tsunami. Who has time to consider much else, and who is going to pay for it?
But it’s a conversation that needs to be started now. So please accept this first effort at a “poetics” of digital media in the humble spirit in which it is offered: ten simple commands that might help us forge a path through the digital realm. Each command is based on one of the tendencies or “biases” of digital media, and suggests how to balance that bias with the needs of real people living and working in both physical and virtual spaces—sometimes at the very same time.
A bias is simply a leaning—a tendency to promote one set of behaviors over another. All media and all technologies have biases. It may be true that “guns don’t kill people, people kill people”; but guns are a technology more biased to killing than, say, clock radios. Televisions are biased toward people sitting still in couches and watching. Automobiles are biased toward motion, individuality, and living in the suburbs. Oral culture is biased toward communicating in person, while written culture is biased toward communication that doesn’t happen between people in the same time and place. Film photography and its expensive processes were biased toward scarcity, while digital photography is biased toward immediate and widespread distribution. Some cameras even upload photos to websites automatically, turning the click of the shutter into an act of global publishing.
To most of us, though, that “click” still feels the same, even though the results are very different. We can’t quite feel the biases shifting as we move from technology to technology, or task to task. Writing an email is not the same as writing a letter, and sending a message through a social networking service is not the same as writing an email. Each of the acts not only yields different results, but demands different mind- sets and approaches from us. Just as we think and behave differently in different settings, we think and behave differently when operating different technology.
Only by understanding the biases of the media through which we engage with the world can we differentiate between what we intend, and what the machines we’re using intend for us—whether they or their programmers even know it.
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Program or be Programmed: Ten Commands for a Digital Age is available exclusively from O/R Books. Read an interview and chat with Douglas Rushkoff here: A Community Conversation with Douglas Rushkoff.
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Sounds like this guy has a psychological problem called "everyone but me is a user" syndrome. It can happen to any programmer.
He forgets that programmers do what their bosses tell them to. It's still the upper management making the calls, just like it has always been, and always will be.
it's very good and very similar to real life inc.
Reminds me of this: http://bornael.blogspot.com/2005/10/civilization-via-morality-what-is.html
That only holds true for developers at their work, they can be doing something differently at home (working on Open Source projects e.g.).
The interwebs is the brain-child of our civilisation... but only in the same way that libraries, films, sports and shoes are. It is a tool, and like all tools it is part of our evolution. Where stuff really get's scary is when we separate a mind from it's container.
How many people really know how a light bulb works? And yet they can turn it on. Or how a plane flies. Or how a microwave oven cooks. I get the point trying to be made here, but the argument at its core is absurd.
Perhaps the most telling part is the mental scope blog comments that follow. Programmers themselves must be mostly a group of narrowly-focused technicians and will immediately respond with he same cog-in-a-machine mentality of non-programmers. If your programming ability is so domain-specific that you can't apply the skills acquired to your life in a broader sense, they you are indeed a programmer that is simply being programmed.
The only consistent truth is that anyone who actually understands a revolution is a member of the elite. This is true of every one of the author's examples. Elite because self-awareness is rare indeed. Do not forget the billions of data points that prove that individual humans are of little consequence. Will I be remembered in the context of our society's development? No!
So fear not that the mass of individuals are destined to be "programmed." If we all gained true self-awareness simultaneously, civilization will cease to exist.
no one single programmer has or will have the chance to program all aspects of his own life. He has to use someone other's hardware, other's compilers, libraries. So he in fact is not in control. The whole programmed system which is an abstract thing mostly but not totally controlled by money, is in no one's hand, everyone and even mostly non-programmers' preferences shape the system..this is a surrender to the whole rather than leaving control to the elite, every one will have the chance to be elite for a moment.
Kill or be killed, fearmonger of be afraid, yeah, I get the idea - it's OLD, very old... thanks for failed scare tactic though - it was a nice attempt at "If you don't stay ahead of the game, they're gonna get you and eat you alive!"
Let me reply with a universal truth that ALL ages of "technology" pass through as they are born and die off constantly. Spiritual values (not religions) of love and seeing each other not as "competition" or "a threat" but as part of a greater gaia mind, or planetary sized organism always seeking balance is what pulls the SURVIVORS of great planetary collapses through into the next age - NOT technology. When money dies, and it does so regularly throughout history, it's volunteering out of LOVE for each other that rebuilds from the ground up the very foundations of life itself. No technology will ever be able to replace this truth. There-in lies the key to life... technology is just building a house of cards on top of another house of cards (etc) which has become so complicated and "l33t" that global schizophrenia is the result... and fear is NOT a POSITIVE motivator (to be obviously blunt and honest).
All great civilizations have DIED... our is no better off and will suffer the same fate, sooner or later. Find love, get land, form communities, store food, start a farm, stay in touch... and when the day comes, you are "already there" to tell the story to the next generation. ;)
This is a really good article. I think the biggest issue is with regard to not learning what needs to be learned, and that is a bigger problem than how fast or slow the technology is adapted. In fact, it is the ignorance problem, that makes most of the decision makers adapt the new technology without thinking about the impact. Since they don't know the relevant question about that technology, how could they know the answer? When you say "we don't know how to program our computers, nor do we care", that is the whole problem. That kind of lazy, ingorant policy is really dangerous. I've seen it in reverse at my job in software, where we are not adapting Flash CS3 and sticking with CS2. But we need to get to CS3 so that a hundred of our biggest problems will go away. That is not a good enough reason. We will to wait until after the cataclysm with our clients. Then it will be too late to make it happen (this isn't a small program), or they will dump the project and maybe my job along with it.
The anonymous post from 10.09.10 at 6:06pm missed the point. 'Fearmonger or be afraid' is not what I'm talking about. The end result is scary, but the reasons taking us there can be analyzed without fear.
The "universal truth" that technology is born and dies off is a misrepresentation. Civilization has been built on technology since we picked up our first tool. Technology gets superceded by new techniques and materials everyday, and has done so since before we remember. Technology is not a bad thing. If we are ever to attain the utopia advocated above (by anonymous), technology will be the vehicle by which we arrive.
Spiritual values are indeed part of the equation. Love and tranquility are part of the drive of the human animal, as are hate and fear. Technology helps to mediate the effects of hate and fear. Education and preparation protects our loves and lands from natural disasters and predators. Failing to teach the ones you love to use technology is doing them a gross disservice. It is not fear-mongering; it is the reality of the universe we live in.
Don't take my word for it. Watch as a tsumani washes away a village or a lion kills a gazelle. These are not "evil" things. The lion is just hungry and the sea is just reacting to natural occurrences. My family and I have to eat and drink just like you and everyone else. Technology makes my food and water safe for my family and friends. Teaching my children how to purify water and grow food is of great value. So is teaching them to connect a solar panel to an electrical appliance or write a program on a computer. So is teaching them to build a wall or a fire.
The real threat from technology is that many people forget how to do everything. Why bother to grow vegetables when you can get them at the local market so cheaply? How would you butcher a cow or even a chicken? These things are part of the human existance and are valuable to explore and comprehend.
My point is, technology is an important part of our lives. Respect it like you would a lion, and learn to use it correctly and responsibly. Fear comes from ignorance and intolerance. Not from technology.
Program or be Programmed: Ten Commands for a Digital Age is available exclusively from O/R Books.
About the Author:
Douglas Rushkoff is the winner of the first Neil Postman award for Career Achievement in Public Intellectual Activity. He has written a dozen best-selling books on media and society, including Cyberia, Media Virus, Coercion (winner of the Marshall McLuhan Award), Get Back in the Box, and Life Inc. He has made the award-winning PBS “Frontline” documentaries Digital Nation, The Persuaders, and Merchants of Cool. A columnist for The Daily Beast and Arthur Magazine, his articles have been regularly published in The New York Times and Discover, among many other publications. His radio commentaries air on NPR and WFMU, his opeds appear in the New York Times, and he is a familiar face on television, from ABC News to “The Colbert Report.” Rushkoff has taught at New York University and the New School, played keyboards for the industrial band PsychicTV, directed for theater and film, and worked as a stage fight choreographer. He lives in New York State with his wife, Barbara, and daughter Mamie.
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It seems to me that PoBP is similar to Life, Inc. in this way: Life, Inc. is about programming the economy or getting programmed financially and PoBP is about programming culture or getting your values programmed. Very much aligned with our point of view here at Shareable.